/* * Internet I/O Definitions! */ #ifndef IO$S_FCODE #define IO$S_FCODE 6 #endif IO$S_FCODE #define IO$_SEND (IO$_WRITEVBLK) #define IO$_RECEIVE (IO$_READVBLK) #define IO$_SOCKET (IO$_ACCESS | (0 << IO$S_FCODE)) #define IO$_BIND (IO$_ACCESS | (1 << IO$S_FCODE)) #define IO$_LISTEN (IO$_ACCESS | (2 << IO$S_FCODE)) #define IO$_ACCEPT (IO$_ACCESS | (3 << IO$S_FCODE)) #define IO$_CONNECT (IO$_ACCESS | (4 << IO$S_FCODE)) #define IO$_SETSOCKOPT (IO$_ACCESS | (5 << IO$S_FCODE)) #define IO$_GETSOCKOPT (IO$_ACCESS | (6 << IO$S_FCODE)) #define IO$_SOCKETADDR (IO$_ACCESS | (7 << IO$S_FCODE)) /* OBSOLETE */ #define IO$_IOCTL (IO$_ACCESS | (8 << IO$S_FCODE)) #define IO$_PIPE (IO$_ACCESS | (9 << IO$S_FCODE)) #define IO$_ACCEPT_WAIT (IO$_ACCESS | (10<< IO$S_FCODE)) #define IO$_NETWORK_PTY (IO$_ACCESS | (11<< IO$S_FCODE)) #define IO$_SHUTDOWN (IO$_ACCESS | (12<< IO$S_FCODE)) #define IO$_GETSOCKNAME (IO$_ACCESS | (13 << IO$S_FCODE)) #define IO$_SOCKETPAIR (IO$_ACCESS | (14 << IO$S_FCODE)) #define IO$_GETPEERNAME (IO$_ACCESS | (15 << IO$S_FCODE))